![]() Other games that cover this time period either strategy (Total War) or other gender (Assasins Creed, Ryse) are quite popular so why wouldn't a GSG also be. Early player base was still substantial and gradually dropped. I mean when the game was announced there was definitely enough hype and everyone knew the time period it would roughly cover. ![]() To be more accurate I tend to blame the rocky start. I'm glad that at least we got Imperator 2.0 and the Imperator Invictus mod.Īlthough many have tried to answer if the reason for failing (as in not having a large enough player base) is the specific time period of the game or something else I tend to go with the latter. Some keep hoping that one day Imperator will be reborn, personally, I don't even think this is possible, but I hope I'm wrong. Imperator 2.0 is absolutely awesome, but I'm heartbroken seeing the points that still today need to be reworked, trading in this game is still empty and uninteresting (I don't understand why trade routs weren't in the first version of the game, it is one of the most important elements in antiquity), managing large empires is always too easy, Rome needs more mechanics for its senate, indeed republics are always a weak point in the game for me.Īnd alas, despite the many efforts of the Imperator Invictus team, there are things even they cannot change. I try to imagine a world where version 2.0 was the one we played first, and I have no doubt that today we would have hundreds of different mods, a much larger playerbase and games that would have lasted for several years. Even though Imperator 2.0 is one of the best games I've ever played, it was too late to erase the bad taste left by the launch. ![]() I had SO much fun trying to recreate Alexander's empire and facing civil wars and rebellions along the way.Īnd then a deep melancholy fell on me. I truly feel like the spirit of a civilization watching my people grow, change, adapt, and integrate (or destroy) other peoples. Imperator 2.0 is an excellent game, I dare say it's at the same level as CK and EU4 and in some aspects it surpasses them. However, recently I decided to make a new campaign with Thrace using the excellent Imperator Invictus mod and I realized that Paradox had made the game that I had dreamed of for so long, but unfortunately it was already too late. Imperator seemed like a personality crisis game, he didn't know who he was, he had mechanics, but they seemed artificial. I loved it, but to be honest I was so hyped that even if the game was a big piece of garbage I would have loved it.īut over time I realized the limitations of the game, I continued to play the game, but with each update, I lost more and more interest. ![]() When Imperator Rome was announced I was so hyped, I was telling the hours for the release of the game, I even had dreams about it. ![]() For years I dreamed that Paradox would make a game about antiquity with the same quality as CK2 and EU4, a game that would cross the ages and receive new content even after long years. I love Antiquity, it's my favorite historical period and since I was 7 years old, I have been constantly studying the civilizations that have marked this era. So, to begin with, this is not a post to shit on Imperator, or ask for information on a possible return, but simply a fan of this game who wants to express his sadness. ![]()
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